Effects
Effects
Shadows, blur, color grading, chroma key, tracking-driven mattes, and audio processing all live on the same per-layer effect stack — and every field on every one of them is keyframeable.
One stack, every layer
Text, image, video, shape, path, nested comps, captions — any visual layer carries the same effect stack. Add an effect from the inspector, drag to reorder the card list, and each one processes the output of the card below it. See Layer effects for how the stack itself works.
Where effects live
Thirty-six layer effects sit on one stack, catalogued in full under Layer effects. Two of them are deep enough to have their own page; the rest of this table is the effect surfaces that are not cards on that stack.
| Effect | Category | What it does |
|---|---|---|
| The layer-effect catalog | 36 cards | Shadow, glow, blur and motion blur, colour and grading, gradient map, fills, light rays, flares, lightning, shine, bulge, wave, twirl, lens distortion, roughen edges, glitch, halftone, pixelate, bevel, liquid glass, film grain, damage, scanlines and noise — each with presets, each field keyframeable. |
| Color grading | Layer effect | A DaVinci-style grading node — lift/gamma/gain wheels, temperature, exposure, saturation. Stack as many as you like. |
| The Color page | Workspace | Grade node graphs, colour qualifiers, trackable power windows, and waveform, parade and vectorscope readouts. |
| Chroma key | Layer effect | Removes a key color from image, video or GIF sources before compositing. |
| Motion tracking | Data source | Tracks a box, ellipse, polygon or hand-drawn contour, then drives any layer, colour key or effect region. |
| Frame effects | Whole frame | The frame's own effect stack — grain, a grade or a vignette over the finished picture, from the inspector with nothing selected. |
| Adjustment layers | Compositing | Re-runs the effect stack over everything below it, or the whole frame — scoped to chosen layers. |
| Text effects | Per-glyph | Shadow, glow, stroke, inner shadow and long shadow applied per character — they ride each glyph as it animates, not the text box. |
| Audio effects | Audio | Gain, fades, a parametric EQ, and time-stretch & pitch. |
Everything here is keyframeable
Every field on every effect above is an animatable property, not a static setting — blur radius, key tolerance, grain rate, glass refraction, a grading wheel’s lift. Key them directly, or bind one to a variable, a tracker, or a node graph expression and drive it from something else in the document.
Feather, crop and border radius clip and soften a layer at the same seam these effects render through — see Compositing & clipping.